Invitation to the 2024 China (Zhengzhou) Tourism, Leisure and Entertainment Industry Expo
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Author:
Release time:
2024-07-03
10月,郑州见!

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Time & Location
2024 Zhengzhou Tourism, Leisure and Entertainment Industry Expo, China
Organizer: China Amusement Machine and Amusement Park Association
Time: October 24-26, 2024
Location: Zhengzhou International Convention and Exhibition Center
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Exhibition Introduction
Organized by the China Amusement Machine and Amusement Park Association, the China International Amusement Facilities and Equipment Expo has been successfully held for 39 sessions, building a huge industrial cluster ecosystem and possessing strong endogenous market driving force. It is an international trade and exchange platform for cultivating new productive forces in the cultural and entertainment tourism industry and promoting high-quality industrial development. Every year, it attracts thousands of companies from domestic and foreign cultural, tourism, leisure, and entertainment industry supply chains to exhibit, with exhibits covering digital technology, smart tourism, cultural creativity, cultural tourism equipment, sports and entertainment equipment, and scene creation. Professional audiences cover various cultural tourism and leisure entertainment formats such as resorts, theme parks, tourist attractions, museums, public cultural centers, municipal parks, commercial complexes, themed blocks, and zoos. There are approximately 100,000 professional buyers, and the transaction volume is close to 100 billion yuan.
2024 China (Beijing) International Amusement Facilities and Equipment Expo


▲2024 China (Beijing) International Amusement Facilities and Equipment Expo
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Exhibit Categories
1/ Cultural and Creative Services
Cultural Creativity: Companies providing brand IP authorization, cultural tourism project consulting, project argumentation, planning and design, creative design, event planning, brand marketing, market research, and script entertainment;
Service Output: Companies providing project management, project operation, equipment installation, testing, maintenance, financing, leasing, and insurance;
2/ Entertainment Experience Equipment
Land Amusement Equipment: Roller coasters, Ferris wheels, drop towers, mine carts, carousels, pendulum rides, pirate ships, swing rides, observation towers, go-karts and various racing cars, bumper cars, wind tunnels, hot air balloons, carnival equipment, mountain amusement equipment, etc.;
Water Amusement Equipment: Rapid rivers, slides, wave pools, water houses, surfing simulations, boats, yachts, hot springs and spas, water treatment equipment;
Digital Technology Entertainment Equipment/Experience: Metaverse interactive entertainment, dome cinemas, VR/AR sources and equipment, wearable entertainment equipment, interactive entertainment devices, AI robots, real-scene games, digital special effects, light and shadow shows, etc.;
Sports and Leisure Entertainment Equipment: Non-powered equipment (playgrounds, slides, trampolines, rope nets, inflatable models, rock climbing, extreme projects, etc.), camping products, fitness and health, sports and simulation games (basketball machines, bowling, football, baseball, shooting, etc.), snow and ice entertainment equipment (refrigeration systems, snow machines, snow and ice sports equipment, etc.);
Educational and Intellectual Entertainment Equipment: Museum experience devices, teaching robots, science and education devices (national defense education, red education, etc.), interactive multimedia entertainment, sand table game experience equipment, career experience equipment, intellectual games;
Traditional Electronic Entertainment Equipment: Arcade/electronic game machines (mini KTV, dance machines, claw machines, lipstick machines, competitive game machines, tokens, etc.);
3/ Information Management and Transportation
Information Management and Transportation Equipment: Smart management systems, ticketing systems, storage lockers, guidance systems, smart wristbands, interactive software, shooting systems, cable cars, glass walkways, small trains, sightseeing vehicles, RV rentals, self-service shared vehicles, etc.;
4/ Landscape Design and Scene Creation
Municipal landscape planning and design, urban renewal creative design, cultural tourism real estate landscape design, theme scene design and packaging, gardening, fountains, digital visual exhibitions, simulation models (animals, characters, etc.), sculpture models, small items and art installations, etc.;
5/ Performing Arts and Performances
Performing Arts and Event Integration: Directing scripts, event planning, float parades, mechanical devices, magic and acrobatics, themed festival performances, lighting, sound, and stage design, theater performance equipment, haunted houses, escape rooms, etc.;
6/ Scenic Area Supporting Facilities and Commercial Secondary Consumption
Park Supporting Facilities and Secondary Consumption Products: Catering services, homestays, hotels, sanitation and security, wooden houses and pavilions, vending machines, commercial art installations, cultural and creative gifts, etc.
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Past Events Review
▲Click the picture to view the live broadcast of past event photos
▲Click the picture to view past event photos live broadcast
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Concurrent Events
Here, there will also be a wealth of cultural and tourism forums held concurrently with the exhibition,
helping you to gain insights into the trends of the cultural and tourism industry,
discover excellent cases and high-quality products,
and fully exchange with industry leaders and elites.
Previous years Activities:
▲ 2024 China Tourism, Leisure and Entertainment Industry Annual Conference

China Tourism Industry Safety Special Conference
Exchange and Sharing Conference on New Supply and New Products of Immersive Tourism Experiences
China Tourism and Leisure IP Empowerment Forum
China Cultural, Commercial and Tourism Project Innovation and Development Forum
China Tourism and Leisure Brand Marketing Forum
China Urban Park Transformation and Upgrading Forum
China Amusement Entertainment Innovation and Development Forum
China Indoor Amusement Park Innovation and Development Forum
China Cultural Tourism Planning and Creative Conference
China Tourism and Leisure Development Trend Research Conference
China Tourism and Leisure "Trendy Entertainment New Species" Creation Forum
China Immersive Entertainment and Cultural Tourism Digital Technology Innovation and Development Forum
China Tourism and Leisure Scene Improvement Forum
China Sports, Culture, Tourism and Non-powered New Business Development Forum
(Partial)
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Organizer
The China Amusement Machine and Amusement Park Association (hereinafter referred to as "China Amusement Association"), established in 1987, is a national industry organization across industries, regions, and ownership systems, composed of investment, research, design, manufacturing, sales, and education enterprises and institutions in China's cultural tourism industry. It is a national first-level association. The registration authority is the Ministry of Civil Affairs of China, and the supervising authority is the State-owned Assets Supervision and Administration Commission of the State Council.
The China Amusement Association currently has nearly a thousand members, including well-known domestic and foreign cultural tourism groups and theme entertainment groups, such as OCT Group, Huachang Fangte Group, Haichang Ocean Park Group, Sunac Cultural Tourism Group, Dinosaur Park Group, Harbin Sun Island Group, Suzhou High-tech Tourism Industry Group, Disney, and Universal Resorts; member units also include large and small amusement equipment manufacturers, sports and entertainment equipment manufacturers, high-tech cultural tourism equipment manufacturers, cultural performance companies, film and animation companies, cultural tourism planning, design, construction, and construction companies, covering the entire industrial chain of the cultural tourism industry.
The China Amusement Association has 19 professional committees: IP Operation Professional Committee, Theme Park Brand Marketing Professional Committee, Amusement Entertainment Field Professional Committee, Young Entrepreneurs Committee, Large Amusement Facilities Installation and Maintenance Professional Committee, Digital Technology Entertainment Professional Committee, Night Tourism Professional Committee, Indoor Amusement Park Professional Committee, Animal Theme Tourism Professional Committee, Water Park Professional Committee, Sports Non-powered Professional Committee, Immersive Entertainment Professional Committee, Tourism Performance Professional Committee, Ice and Snow Entertainment Professional Committee, Planning and Design Professional Committee, International Exchange Professional Committee, Education Professional Committee, Standardization Technology Committee, and Safety Professional Committee, giving full play to the role of expert think tanks in various fields and contributing to the comprehensive promotion of high-quality development of the industry.
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Exhibition Fees

China Amusement Machine and Amusement Park Association:
Zhang Jing: 010-57690277
Lv Cheng: 010-57690331
Liu Xiang: 010-57690335
Zhang Zhiqi: 010-57690332
Zhang Xufu: 010-57690336
Hu Yuepeng: 010-57690337
Yuan Quan: 010-57690338
Niu Tong: 010-57690339
Jingwei Zhanlian (Beijing) International Exhibition Co., Ltd.:
Han Dongrui, Wang Qian, Zhao Bohao: 010-63333287

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