CAAPA

Invitation to the 2025 China (Beijing) International Amusement Rides and Equipment Expo

Source:

Author:

Release time:

2024-12-18


See you in Beijing from March 19th to 21st!


The 41st CAAPA Expo - 2025 China (Beijing) International Amusement Rides and Equipment Expo (and Beijing International Tourism and Leisure Entertainment Industry Expo) will be held March 19-21, 2025 at the China International Exhibition Center (Shunyi Hall) in Beijing. The exhibition will cover approximately 60,000 square meters, with an estimated 600+ exhibitors and 60,000 professional buyers. The China International Amusement Rides and Equipment Expo (CAE) has been successfully held for 40 sessions. It is a brand event created by the China Amusement Machine and Amusement Park Association (CAAPA), attracting more than 100,000 professional buyers from over 40 countries and regions worldwide each year to visit and purchase. It is one of the most reputable and influential professional brand exhibitions in the international tourism and leisure entertainment industry.



1

Time & Location



2025 China (Beijing) International Amusement Rides and Equipment Expo

2025 Beijing International Tourism and Leisure Entertainment Industry Expo

Organizer: China Amusement Machine and Amusement Park Association

Time: March 19-21, 2025

Location: Beijing, China International Exhibition Center (Shunyi Hall)



2

Exhibition Introduction



The China International Amusement Rides and Equipment Expo, hosted by the China Amusement Machine and Amusement Park Association, has been successfully held for 40 sessions. It has built a huge industrial cluster ecosystem, possessing strong endogenous market driving force. It is an international business and exchange platform for cultivating new productive forces in the cultural and entertainment tourism industry and promoting high-quality industrial development. Every year, it attracts thousands of companies from domestic and foreign cultural, tourism, leisure, and entertainment industry supply chains to exhibit. Exhibits cover digital technology, smart tourism, cultural creativity, cultural tourism equipment, sports and entertainment equipment, and scene creation. Professional audiences cover various cultural tourism and leisure entertainment formats such as resorts, theme parks, tourist attractions, museums, public cultural centers, municipal parks, commercial complexes, themed blocks, and zoos. There are approximately 100,000 professional buyers, and the transaction volume is nearly 100 billion yuan.



▼Click the video Review

2024 China (Beijing) International Amusement Rides and Equipment Expo



▲2024 China (Beijing) International Amusement Rides and Equipment Expo



3

Exhibit Categories



1/ Cultural and Creative Services


Cultural Creativity: Companies providing brand IP authorization, cultural tourism project consulting, project argumentation, planning and design, creative design, event planning, brand marketing, market research, and script entertainment;

Service Output: Companies providing project management, project operation, equipment installation, testing, maintenance, and financing, leasing, and insurance;


2/ Entertainment Experience Equipment


Land Amusement Equipment: Roller coasters, Ferris wheels, drop towers, mine carts, carousels, pendulum rides, pirate ships, swing rides, observation towers, go-karts and various racing cars, bumper cars, wind tunnels, hot air balloons, carnival equipment, mountain amusement equipment, etc.;

Water Amusement Equipment: Rapid rivers, slides, wave pools, water houses, surfing simulations, boats, yachts, hot springs and spas, water treatment equipment;

Digital Technology Entertainment Equipment/Experience: Metaverse interactive entertainment, dome cinemas, VR/AR sources and equipment, wearable entertainment equipment, interactive entertainment devices, AI robots, real-scene games, digital special effects, light and shadow shows, etc.;

Sports and Leisure Entertainment Equipment: Non-powered equipment (playgrounds, slides, trampolines, rope nets, inflatable models, rock climbing, extreme projects, etc.), camping products, fitness and wellness, sports and simulation games (basketball machines, bowling, football, baseball, shooting, etc.), snow and ice entertainment equipment (refrigeration systems, snow machines, snow and ice sports equipment, etc.);

Educational and Intellectual Entertainment Equipment: Museum experience devices, teaching robots, science and education devices (national defense education, red education, etc.), interactive multimedia entertainment, sandbox game experience equipment, career experience equipment, intellectual games;

Traditional Electronic Entertainment Equipment: Arcade/electronic game machines (mini KTV, dance machines, claw machines, lipstick machines, competitive game machines, tokens, etc.);


3/ Information Management and Transportation


Information Management and Transportation Equipment: Smart management systems, ticketing systems, storage cabinets, guide systems, smart wristbands, interactive software, shooting systems, cable cars, glass walkways, small trains, sightseeing vehicles, RV rentals, self-service shared bicycles, etc.;


4/ Landscape Design and Scene Creation


Municipal landscape planning and design, urban renewal creative design, cultural tourism real estate landscape design, theme scene design and packaging, gardening, fountains, digital visual exhibitions, simulation models (animals, characters, etc.), sculpture models, small items and art installations, etc.;


5/ Performing Arts and Performances


Performing Arts and Event Integration: Directing scripts, event planning, float parades, mechanical devices, magic and acrobatics, themed festival performances, lighting, sound, and stage design, theater performance equipment, haunted houses, escape rooms, etc.;


6/ Scenic Area Supporting Facilities and Commercial Secondary Consumption


Park Supporting Facilities and Secondary Consumption Products: Catering services, homestays, hotels, sanitation and security, wooden houses and pavilions, vending machines, commercial art installations, cultural and creative gifts, etc.



4

Past Events Review



▲Click the picture to view past event photos and live broadcasts


▲Click the picture to view past event photos and live broadcasts



5

Concurrent Events



Here, there will also be a wealth of cultural and tourism forums held concurrently with the exhibition,

helping you gain insights into the trends of the cultural and tourism industry,

Discover excellent cases and quality products,

and fully communicate with industry leaders and elites.


Previous sessions concurrently Events:


2024 China Tourism, Leisure, and Entertainment Industry Annual Conference



China Culture and Tourism Industry Safety Thematic Meeting

Smart Tourism Immersive Experience New Supply and New Product Exchange and Sharing Session

China Tourism and Leisure IP Empowerment Forum

China Culture, Business, and Tourism Project Innovation and Development Forum

China Tourism and Leisure Brand Marketing Forum

China Urban Park Transformation and Upgrading Forum

China Amusement and Entertainment Innovation and Development Forum

China Indoor Park Innovation and Development Forum

China Culture and Tourism Planning and Creativity Conference

China Tourism and Leisure Development Trend Research Conference

China Tourism and Leisure

China Immersive Entertainment and Culture and Tourism Digital Technology Innovation and Development Forum

China Tourism and Leisure Scene Enhancement Forum

China Culture, Sports, and Tourism Non-Powered New Business Form Development Forum

(Partial)



6

Organizer



The China Association of Amusement Parks and Attractions (hereinafter referred to as


CAAPA currently has nearly a thousand members, including well-known domestic and international cultural tourism groups and theme entertainment groups, such as OCT Group, Fantawild Group, Haichang Ocean Park Holdings Ltd., Dinosaurland Group, Harbin Sun Island Group, Suzhou New District Tourism Industry Group, Disney, Universal Resorts, etc. Member units also include large and small amusement facility manufacturers, sports entertainment equipment manufacturers, high-tech cultural tourism equipment manufacturers, cultural performance enterprises, film and animation enterprises, and enterprises involved in cultural tourism planning, design, construction, and engineering, covering the entire cultural tourism industry chain.


CAAPA has 21 specialized committees: IP Operations Professional Committee, Theme Park Brand Marketing Professional Committee, Amusement Venue Professional Committee, Young Entrepreneurs Committee, Large-scale Amusement Facilities Installation and Maintenance Professional Committee, Digital Technology Entertainment Professional Committee, Night Tourism Professional Committee, Indoor Park Professional Committee, Animal-themed Tourism Professional Committee, Water Park Professional Committee, Non-Powered Sports Professional Committee, Immersive Entertainment Professional Committee, Tourism Performance Professional Committee, Ice and Snow Entertainment Professional Committee, Planning and Design Professional Committee, International Exchange Professional Committee, Education Professional Committee, Standardization Technical Committee, Safety Professional Committee, Culture, Business, and Tourism Professional Committee, Rural Revitalization Professional Committee, and Social Welfare Professional Committee. These committees fully leverage the role of expert think tanks in various fields to contribute to the comprehensive promotion of high-quality industry development.



7

Exhibition Fees





China Association of Amusement Parks and Attractions:


Zhang     Jing: 010-57690277

Lu Cheng: 010-57690331

Liu Xiang: 010-57690335

Zhang Zhiqi: 010-57690332

Zhang Xufu: 010-57690336

Hu Yuepeng: 010-57690337

Li Shaohang: 010-57690338

Hao Yeping: 010-57690339



Jingwei Exhibition Union (Beijing) International Exhibition Co., Ltd.:


Han Dongrui, Wang Qian, Zhao Bohao: 010-63333287





Key words: