Invitation to the 2024 China (Zhengzhou) Tourism, Leisure and Entertainment Industry Expo
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Author:
Release time:
2024-06-17
See you in Zhengzhou in October!

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Time & Location
2024 Zhengzhou Tourism, Leisure and Entertainment Industry Expo, China
Organizer: China Amusement Machine and Amusement Park Association
Time: October 24-26, 2024
Location: Zhengzhou International Convention and Exhibition Center
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Exhibition Introduction
Organized by the China Amusement Machine and Amusement Park Association, the China International Amusement Facilities and Equipment Expo has been successfully held for 39 sessions, building a huge industrial cluster ecosystem and possessing strong endogenous market driving force. It is an international trade and exchange platform for cultivating new productive forces in the cultural and entertainment tourism industry and promoting high-quality industrial development. Every year, it attracts thousands of companies from domestic and foreign cultural, tourism, leisure, and entertainment industry supply chains to exhibit. Exhibits cover digital technology, smart tourism, cultural creativity, cultural tourism equipment, sports and entertainment equipment, and scene creation. Professional audiences cover various cultural tourism and leisure entertainment formats such as resorts, theme parks, tourist attractions, museums, public cultural centers, municipal parks, commercial complexes, themed blocks, and zoos. There are approximately 100,000 professional buyers, and the transaction volume is nearly 100 billion yuan.
2024 China (Beijing) International Amusement Facilities and Equipment Expo


▲2024 China (Beijing) International Amusement Facilities and Equipment Expo
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Exhibit Categories
1/ Cultural and Creative Services
Cultural Creativity: Companies providing brand IP authorization, cultural tourism project consulting, project argumentation, planning and design, creative design, event planning, brand marketing, market research, and script entertainment;
Service Output: Companies providing project management, project operation, equipment installation, testing, maintenance, financing, leasing, and insurance;
2/ Entertainment Experience Equipment
Land Amusement Equipment: Roller coasters, Ferris wheels, drop towers, mine carts, carousels, pendulum rides, pirate ships, swing rides, observation towers, go-karts and various racing cars, bumper cars, wind tunnels, hot air balloons, carnival equipment, mountain amusement equipment, etc.;
Water Amusement Equipment: Rapid rivers, slides, wave pools, water houses, surfing simulations, boats, yachts, hot springs and spas, water treatment equipment;
Digital Technology Entertainment Equipment/Experience: Metaverse interactive entertainment, dome cinemas, VR/AR sources and equipment, wearable entertainment equipment, interactive entertainment devices, AI robots, real-scene games, digital special effects, light and shadow shows, etc.;
Sports and Leisure Entertainment Equipment: Non-powered equipment (playgrounds, slides, trampolines, rope nets, inflatable models, rock climbing, extreme projects, etc.), camping products, fitness and health, sports and simulation games (basketball machines, bowling, football, baseball, shooting, etc.), snow and ice entertainment equipment (refrigeration systems, snow machines, snow and ice sports equipment, etc.);
Educational and Intellectual Entertainment Equipment: Museum experience devices, teaching robots, science and education devices (national defense education, red education, etc.), interactive multimedia entertainment, sand table game experience equipment, career experience equipment, intellectual games;
Traditional Electronic Entertainment Equipment: Arcade/electronic game machines (mini KTV, dance machines, claw machines, lipstick machines, competitive game machines, tokens, etc.);
3/ Information Management and Transportation
Information Management and Transportation Equipment: Smart management systems, ticketing systems, storage cabinets, guidance systems, smart wristbands, interactive software, shooting systems, cable cars, glass walkways, small trains, sightseeing vehicles, RV rentals, self-service shared vehicles, etc.;
4/ Landscape Design and Scene Creation
Municipal landscape planning and design, urban renewal creative design, cultural tourism real estate landscape design, theme scene design and packaging, gardening, fountains, digital visual exhibitions, simulation models (animals, characters, etc.), sculpture models, small items and art installations, etc.;
5/ Performing Arts and Performances
Performing Arts and Event Integration: Directing scripts, event planning, float parades, mechanical devices, magic and acrobatics, themed festival performances, lighting, sound, and stage design, theater performance equipment, haunted houses, escape rooms, etc.;
6/ Scenic Area Supporting Facilities and Commercial Secondary Consumption
Park Supporting Facilities and Secondary Consumption Products: Catering services, homestays, hotels, sanitation and security, wooden houses and pavilions, vending machines, commercial art installations, cultural and creative gifts, etc.
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Past Events Review
▲Click the picture to view the live broadcast of past event photos
▲Click the picture to view past event photos live broadcast
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Concurrent Events
Here, there will also be a wealth of cultural and tourism forums held concurrently with the exhibition,
helping you to gain insights into the trends of the cultural and tourism industry,
discover excellent cases and high-quality products,
and fully exchange with industry leaders and elites.
Previous Editions Activities:
▲ 2024 China Tourism Leisure and Entertainment Industry Annual Conference

China Cultural Tourism Industry Safety Special Conference
Smart Tourism Immersive Experience New Supply and New Product Exchange and Sharing Session
China Tourism Leisure IP Empowerment Forum
China Cultural, Commercial, and Tourism Project Innovation and Development Forum
China Tourism Leisure Brand Marketing Forum
China Urban Park Transformation and Upgrading Forum
China Amusement and Entertainment Innovation and Development Forum
China Indoor Park Innovation and Development Forum
China Cultural Tourism Planning and Creativity Conference
China Tourism Leisure Development Trends Research Association
China Tourism Leisure 'Trendy Entertainment New Species' Creation Forum
China Immersive Entertainment and Cultural Tourism Digital Technology Innovation and Development Forum
China Tourism Leisure Scene Enhancement Forum
China Cultural, Sports, and Tourism Non-Powered New Business Models Development Forum
(Partial)
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Organizers
China Association of Amusement Parks and Attractions (hereinafter referred to as 'CAAPA') was established in 1987. It is a national industry organization composed of enterprises and institutions from various sectors, regions, and ownership types within China's cultural tourism industry, including investment, scientific research, design, manufacturing, sales, and education. It is a national first-tier association. Its registration department is the Ministry of Civil Affairs, and its supervising authority is the State-owned Assets Supervision and Administration Administration Commission of the State Council.
CAAPA currently has nearly a thousand members, including well-known cultural tourism groups and theme entertainment groups both domestically and internationally, such as OCT Group, Fantawild Group, Haichang Ocean Park Group, Sunac Culture and Tourism Group, Dinoland Group, Harbin Sun Island Group, Suzhou New District Tourism Industrial Group, Disney, Universal Resort, etc. Member units also include large and small amusement facility manufacturers, sports entertainment equipment manufacturers, high-tech cultural tourism equipment manufacturers, cultural performance enterprises, film and animation enterprises, and enterprises involved in cultural tourism planning, design, construction, and engineering, covering the entire industry chain of cultural tourism.
CAAPA has 19 professional committees: IP Operations Professional Committee, Theme Park Brand Marketing Professional Committee, Amusement Venue Professional Committee, Young Entrepreneurs Committee, Large Amusement Facilities Installation and Maintenance Professional Committee, Digital Technology Entertainment Professional Committee, Night Tourism Professional Committee, Indoor Park Professional Committee, Animal Theme Tourism Professional Committee, Water Park Professional Committee, Sports Non-Powered Professional Committee, Immersive Entertainment Professional Committee, Tourism Performing Arts Professional Committee, Ice and Snow Entertainment Professional Committee, Planning and Design Professional Committee, International Exchange Professional Committee, Education Professional Committee, Standardization Technical Committee, and Safety Professional Committee. These committees fully leverage the role of expert think tanks in various fields to contribute to the comprehensive promotion of high-quality industry development.
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Exhibition Fees

China Association of Amusement Parks and Attractions:
Zhang Jing: 010-57690277
Lu Cheng: 010-57690331
Liu Xiang: 010-57690335
Zhang Zhiqi: 010-57690332
Zhang Xufu: 010-57690336
Hu Yuepeng: 010-57690337
Yuan Quan: 010-57690338
Niu Tong: 010-57690339
Jingwei Exhibition (Beijing) International Exhibition Co., Ltd.:
Han Dongrui, Wang Qian, Zhao Bohao: 010-63333287

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